![]() So, I feel like that is a similar target for us. When you look back, we added extra bosses to every zone, we added way more playable characters, we added two entire dungeons, bosses for those dungeons. Instead of a fixed set of locations, you'll pick from branching paths within a region, while making your way to the mysterious mountain you might have seen in the teaser trailer and, very likely, dying a lot."I want to say that Darkest Dungeon 1 launched with 58 percent of the 1.0 content. While you'll see plenty of familiar faces, the sequel aims to provide shorter runs – potentially making the game more approachable – while keeping the unpredictability that made the original so great. ![]()
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